terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Active()

bool Controller.ControllerActionVector.Active ( ControllerDevice device)
inline

Definition at line 108 of file ControllerActionVector.cs.

109 {
110 do
111 {
112 bool flag = this.X.Active(device);
113 bool flag2 = this.Y.Active(device);
114 }
115 while (this.LinkedAction != null);
116 return true;
117 }
class f__AnonymousType0<< Count > j__TPar
bool Active(ControllerDevice controller)

References Controller.ControllerActionAxis.Active(), j__TPar, Controller.ControllerActionVector.LinkedAction, Controller.ControllerActionVector.X, and Controller.ControllerActionVector.Y.