42 public const short Blue = 1;
45 public const short Red = 2;
66 public const short Ice = 9;
78 public const short Bone = 13;
84 public const short Pink = 15;
87 public const short Desert = 16;
117 void GetRGB([Out]
float r, [Out]
float g, [Out]
float b);
129 public void GetRGB([Out]
float r, [Out]
float g, [Out]
float b)
149 public void GetRGB([Out]
float r, [Out]
float g, [Out]
float b)
161 public void GetRGB([Out]
float r, [Out]
float g, [Out]
float b)
175 public void GetRGB([Out]
float r, [Out]
float g, [Out]
float b)
class f__AnonymousType0<< Count > j__TPar
static float Clamp(float value, float min, float max)
static readonly short Count
static void TorchColor(int torchID, [Out] float R, [Out] float G, [Out] float B)
static TorchID.ITorchLightProvider[] _lights
void GetRGB([Out] float r, [Out] float g, [Out] float b)
ConstantTorchLight(float Red, float Green, float Blue)
void GetRGB([Out] float r, [Out] float g, [Out] float b)
void GetRGB([Out] float r, [Out] float g, [Out] float b)
void GetRGB([Out] float r, [Out] float g, [Out] float b)
void GetRGB([Out] float r, [Out] float g, [Out] float b)