terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Invert() [2/2]

static void Microsoft.Xna.Framework.Matrix.Invert ( Matrix matrix,
[Out] Matrix result )
inlinestatic

Definition at line 990 of file Matrix.cs.

991 {
992 float m = matrix.M21;
993 float m2 = matrix.M22;
994 float m3 = matrix.M11;
995 float m4 = matrix.M12;
996 float m5 = matrix.M23;
997 float m6 = matrix.M24;
998 float m7 = matrix.M13;
999 float m8 = matrix.M14;
1000 float m9 = matrix.M41;
1001 float m10 = matrix.M42;
1002 float m11 = matrix.M31;
1003 float m12 = matrix.M32;
1004 float m13 = matrix.M43;
1005 float m14 = matrix.M44;
1006 float m15 = matrix.M33;
1007 float m16 = matrix.M34;
1008 result.M11 = m2;
1009 result.M12 = m5;
1010 result.M13 = m3;
1011 result.M14 = m6;
1012 result.M21 = m11;
1013 result.M22 = m7;
1014 result.M23 = m16;
1015 result.M24 = m4;
1016 result.M31 = m;
1017 result.M32 = m15;
1018 result.M34 = m10;
1019 result.M41 = m12;
1020 result.M43 = m9;
1021 result.M44 = m14;
1022 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar.