terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Divide() [3/4]

static Matrix Microsoft.Xna.Framework.Matrix.Divide ( Matrix matrix1,
Matrix matrix2 )
inlinestatic

Definition at line 856 of file Matrix.cs.

857 {
858 float m = matrix2.M31;
859 float m2 = matrix2.M32;
860 float m3 = matrix2.M11;
861 float m4 = matrix2.M12;
862 if (!true)
863 {
864 }
865 float m5 = matrix1.M13;
866 float m6 = matrix1.M14;
867 float m7 = matrix1.M21;
868 float m8 = matrix1.M22;
869 float m9 = matrix1.M23;
870 float m10 = matrix1.M24;
871 float m11 = matrix1.M31;
872 float m12 = matrix1.M32;
873 float m13 = matrix1.M33;
874 float m14 = matrix1.M34;
875 float m15 = matrix1.M41;
876 float m16 = matrix1.M42;
877 float m17 = matrix1.M43;
878 float m18 = matrix1.M44;
880 matrix3.M11 = m2;
881 matrix3.M12 = m;
882 matrix3.M42 = m3;
883 return matrix1;
884 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, and Microsoft.Xna.Framework.Matrix.M31.