terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ Add() [1/2]

static Matrix Microsoft.Xna.Framework.Matrix.Add ( Matrix matrix1,
Matrix matrix2 )
inlinestatic

Definition at line 329 of file Matrix.cs.

330 {
331 float m = matrix1.M11;
332 float m2 = matrix1.M12;
333 float m3 = matrix2.M12;
334 matrix1.M12 = m3;
335 float m4 = matrix2.M13;
336 float m5 = matrix1.M13;
337 float m6 = matrix1.M14;
338 matrix1.M13 = m4;
339 float m7 = matrix2.M14;
340 matrix1.M14 = m7;
341 float m8 = matrix2.M21;
342 float m9 = matrix1.M21;
343 float m10 = matrix1.M22;
344 matrix1.M21 = m8;
345 float m11 = matrix2.M22;
346 matrix1.M22 = m11;
347 float m12 = matrix2.M23;
348 float m13 = matrix1.M23;
349 float m14 = matrix1.M24;
350 matrix1.M23 = m12;
351 float m15 = matrix2.M24;
353 float m16 = matrix2.M31;
354 float m17 = matrix1.M31;
355 float m18 = matrix1.M32;
357 float m19 = matrix2.M32;
359 float m20 = matrix2.M33;
360 float m21 = matrix1.M33;
361 float m22 = matrix1.M34;
362 matrix1.M33 = m20;
363 float m23 = matrix2.M34;
364 matrix1.M34 = m23;
365 float m24 = matrix2.M41;
366 float m25 = matrix1.M41;
367 float m26 = matrix1.M42;
369 float m27 = matrix2.M42;
371 float m28 = matrix2.M43;
372 float m29 = matrix1.M43;
373 float m30 = matrix1.M44;
375 float m31 = matrix2.M44;
376 matrix1.M44 = m31;
377 float m32 = matrix1.M31;
378 float m33 = matrix1.M32;
379 float m34 = matrix1.M11;
380 float m35 = matrix1.M12;
382 matrix3.M31 = m32;
383 matrix3.M32 = m33;
386 return matrix3;
387 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, and Microsoft.Xna.Framework.Matrix.M11.