terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Multiply() [1/4]

static Matrix Microsoft.Xna.Framework.Matrix.Multiply ( Matrix matrix1,
float factor )
inlinestatic

Definition at line 1131 of file Matrix.cs.

1132 {
1133 float m = matrix1.M11;
1134 float m2 = matrix1.M12;
1135 float m3 = matrix1.M31;
1136 float m4 = matrix1.M32;
1137 matrix1.M11 = m;
1138 matrix1.M12 = m2;
1139 matrix1.M31 = m3;
1141 float m5 = matrix1.M31;
1142 float m6 = matrix1.M32;
1143 float m7 = matrix1.M11;
1144 float m8 = matrix1.M12;
1146 matrix2.M31 = m5;
1147 matrix2.M32 = m6;
1148 matrix2.M11 = m7;
1149 matrix2.M12 = m8;
1150 return matrix2;
1151 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, and Microsoft.Xna.Framework.Matrix.M11.