terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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EmoteCommand.cs
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1using System;
4
6{
7 // Token: 0x020007A4 RID: 1956
8 [ChatCommand("Emote")]
10 {
11 // Token: 0x06003FCE RID: 16334 RVA: 0x002413A8 File Offset: 0x0023F5A8
12 public void ProcessIncomingMessage(string text, byte clientId)
13 {
14 int num = 1;
15 bool flag = text != "";
16 if (num == 0)
17 {
18 }
19 NetworkText networkText = NetworkText.FromLiteral(string.Format("*{0} {1}", "", text));
20 }
21
22 // Token: 0x06003FCF RID: 16335 RVA: 0x002413E0 File Offset: 0x0023F5E0
24 {
25 }
26
27 // Token: 0x06003FD0 RID: 16336 RVA: 0x002413F0 File Offset: 0x0023F5F0
28 public EmoteCommand()
29 {
30 }
31
32 // Token: 0x06003FD1 RID: 16337 RVA: 0x00241404 File Offset: 0x0023F604
33 // Note: this type is marked as 'beforefieldinit'.
34 static EmoteCommand()
35 {
36 }
37
38 // Token: 0x04007DD2 RID: 32210
40 }
41}
class f__AnonymousType0<< Count > j__TPar
void ProcessOutgoingMessage(ChatMessage message)
void ProcessIncomingMessage(string text, byte clientId)
static readonly Color RESPONSE_COLOR
static NetworkText FromLiteral(string text)