terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Dispose()

void System.Threading.Timer.Dispose ( )
inline

Implements System.IDisposable.

Definition at line 65 of file Timer.cs.

66 {
67 if (this.disposed)
68 {
69 return;
70 }
71 this.disposed = true;
72 Timer.scheduler.Remove(this);
73 }
class f__AnonymousType0<< Count > j__TPar
Timer(TimerCallback callback, object state, int dueTime, int period)
Definition Timer.cs:30

References System.Threading.Timer.disposed, j__TPar, and System.Threading.Timer.scheduler.

Referenced by System.Threading.CancellationTokenSource.Dispose(), System.Threading.CancellationTokenSource.NotifyCancellation(), and System.Runtime.Remoting.Lifetime.LeaseManager.StopManager().