terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ClearItems()

override void Microsoft.Xna.Framework.GameComponentCollection.ClearItems ( )
inlineprotectedvirtual

Reimplemented from System.Collections.ObjectModel.Collection< IGameComponent >.

Definition at line 61 of file GameComponentCollection.cs.

62 {
63 int count = base.Count;
64 long num = 0L;
65 IGameComponent gameComponent = base[(int)num];
66 if (this.ComponentRemoved != null)
67 {
68 }
69 int count2 = base.Count;
70 base.ClearItems();
71 }
class f__AnonymousType0<< Count > j__TPar
EventHandler< GameComponentCollectionEventArgs > ComponentRemoved

References Microsoft.Xna.Framework.GameComponentCollection.ComponentRemoved, System.count, j__TPar, and System.L.