terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ProcessHitAgainstNPC()

void Terraria.Player.ProcessHitAgainstNPC ( Item sItem,
Rectangle itemRectangle,
int originalDamage,
float knockBack,
int npcIndex )
inlineprivate

Definition at line 14820 of file Player.cs.

14821 {
14822 if (!true)
14823 {
14824 }
14825 if (!this.killGuide)
14826 {
14827 return;
14828 }
14829 bool flag;
14830 if (32768 != 0)
14831 {
14832 flag = this.meleeScaleGlove;
14833 if (flag)
14834 {
14835 }
14836 }
14837 if (flag)
14838 {
14839 bool flag2 = this.meleeScaleGlove;
14840 if (flag2)
14841 {
14842 }
14843 }
14844 if (17036 == 0)
14845 {
14846 }
14848 }
class f__AnonymousType0<< Count > j__TPar
bool meleeScaleGlove
Definition Player.cs:22400
bool _spawnVolcanoExplosion
Definition Player.cs:23114

References Terraria.Player._spawnVolcanoExplosion, j__TPar, Terraria.Player.killGuide, and Terraria.Player.meleeScaleGlove.