terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ BiomeCampfireHoldStyle()

int Terraria.Player.BiomeCampfireHoldStyle ( int itemType)
inline

Definition at line 12125 of file Player.cs.

12126 {
12127 int[] array;
12128 for (;;)
12129 {
12130 if (this.unlockedBiomeTorches)
12131 {
12132 array = this.builderAccStatus;
12133 if (array == null)
12134 {
12135 break;
12136 }
12137 }
12138 }
12139 float y = this.position.Y;
12140 if (array == null)
12141 {
12142 }
12143 return Main.UnderworldLayer;
12144 }
Vector2 position
Definition Entity.cs:460
bool unlockedBiomeTorches
Definition Player.cs:21929
int[] builderAccStatus
Definition Player.cs:20300

References System.array, Terraria.Player.builderAccStatus, Terraria.Entity.position, Terraria.Main.UnderworldLayer, Terraria.Player.unlockedBiomeTorches, and Microsoft.Xna.Framework.Vector2.Y.