Definition at line 18934 of file Player.cs.
18935 {
18936 if (!true)
18937 {
18938 }
18948 int myPlayer = Main.myPlayer;
18954 {
18958 {
18960 }
18964 {
18966 {
18969 {
18970 return 42167192;
18971 }
18972 }
18974 {
18976 }
18977 else
18978 {
18980 {
18981 return 42167192;
18982 }
18984 {
18985 return 42167192;
18986 }
18988 {
18989 return 42167192;
18990 }
18993 {
18994 }
18997 }
18998 }
19000 if (42167192 != 0)
19001 {
19003 {
19004 }
19005 return 42167192;
19006 }
19008 {
19010 }
19012 {
19013 return 42167192;
19014 }
19017 {
19018 }
19022 {
19024 }
19026 {
19027 }
19029 {
19031 }
19033 {
19034 }
19037 {
19039 {
19040 }
19042 }
19044 {
19047 {
19048 }
19050 {
19051 }
19053 }
19055 }
19058 }
class f__AnonymousType0<< Count > j__TPar
static CreativePowerManager Instance
static Object Load(string path)
References Terraria.GameContent.Creative.CreativePowerManager.Instance, System.item, j__TPar, System.L, UnityEngine.Resources.Load(), Terraria.Main.myPlayer, System.DateTime.Now, System.DateTime.Ticks, System.DateTime.ToBinary(), System.DateTime.UtcNow, and System.value.