terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ KillMeForGood()

void Terraria.Player.KillMeForGood ( )
inline

Definition at line 11085 of file Player.cs.

11086 {
11087 if (!true)
11088 {
11089 }
11090 bool isCloudSave = Main.ActivePlayerFileData._isCloudSave;
11091 string playerPathName = Main.playerPathName;
11092 string playerPathName2 = Main.playerPathName;
11093 string text = Main.playerPathName + ".bak";
11094 string text2 = Main.playerPathName + ".bak";
11095 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.IO.FileData._isCloudSave, Terraria.Main.ActivePlayerFileData, j__TPar, Terraria.Main.playerPathName, and System.text.