terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ WingAirVisuals()

void Terraria.Player.WingAirVisuals ( )
inlineprivate

Definition at line 8541 of file Player.cs.

8542 {
8543 int num = this.wingsLogic;
8544 if (this.wings == 0)
8545 {
8546 }
8547 int num2;
8548 if (num2 == 0)
8549 {
8550 int direction = this.direction;
8551 int height = this.height;
8552 float x = this.position.X;
8553 float y = this.position.Y;
8554 if (this.height == 0)
8555 {
8556 }
8557 if (height == 0)
8558 {
8559 }
8560 int num3 = 1;
8561 if (52429 == 0)
8562 {
8563 }
8564 if (num3 == 0)
8565 {
8566 }
8567 int num4 = this.cWings;
8568 }
8569 if (this.wings == 0)
8570 {
8571 }
8572 int num5;
8573 if (num5 == 0)
8574 {
8575 int direction2 = this.direction;
8576 int height2 = this.height;
8577 float x2 = this.position.X;
8578 float y2 = this.position.Y;
8579 if (this.height == 0)
8580 {
8581 }
8582 if (height2 == 0)
8583 {
8584 }
8585 int num6 = 1;
8586 if (52429 == 0)
8587 {
8588 }
8589 if (num6 == 0)
8590 {
8591 }
8592 int num7 = this.cWings;
8593 }
8594 if (this.wings == 0)
8595 {
8596 }
8597 int num8;
8598 if (num8 == 0)
8599 {
8600 int direction3 = this.direction;
8601 int height3 = this.height;
8602 float x3 = this.position.X;
8603 float y3 = this.position.Y;
8604 if (this.height == 0)
8605 {
8606 }
8607 if (height3 == 0)
8608 {
8609 }
8610 if (!true)
8611 {
8612 }
8613 if (height3 == 0)
8614 {
8615 }
8616 int num9 = this.cWings;
8617 }
8618 if (this.wings == 0)
8619 {
8620 }
8621 int num10;
8622 if (num10 == 0)
8623 {
8624 int direction4 = this.direction;
8625 int height4 = this.height;
8626 float x4 = this.position.X;
8627 float y4 = this.position.Y;
8628 if (this.height == 0)
8629 {
8630 }
8631 if (height4 == 0)
8632 {
8633 }
8634 int num11 = this.cWings;
8635 }
8636 if (this.wings == 0)
8637 {
8638 }
8639 int num12;
8640 if (num12 == 0)
8641 {
8642 int direction5 = this.direction;
8643 int height5 = this.height;
8644 float x5 = this.position.X;
8645 float y5 = this.position.Y;
8646 int height6 = this.height;
8647 if (direction5 == 0)
8648 {
8649 }
8650 if (height5 == 0)
8651 {
8652 }
8653 if (height5 == 0)
8654 {
8655 }
8656 int num13 = this.cWings;
8657 }
8658 int num14 = this.wings;
8659 int direction6 = this.direction;
8660 int height7 = this.height;
8661 float x6 = this.position.X;
8662 float y6 = this.position.Y;
8663 int height8 = this.height;
8664 if (direction6 == 0)
8665 {
8666 }
8667 if (height7 == 0)
8668 {
8669 }
8670 if (!true)
8671 {
8672 }
8673 float x7 = this.velocity.X;
8674 float y7 = this.velocity.Y;
8675 if (height7 == 0)
8676 {
8677 }
8678 int num15 = this.cWings;
8679 int num16;
8680 if (num16 == 0)
8681 {
8682 int direction7 = this.direction;
8683 float num17 = this.gravDir;
8684 float y8 = this.position.Y;
8685 int height9 = this.height;
8686 int width = this.width;
8687 float x8 = this.position.X;
8688 int height10 = this.height;
8689 if (width == 0)
8690 {
8691 }
8692 if (height7 == 0)
8693 {
8694 }
8695 if (!true)
8696 {
8697 }
8698 float x9 = this.velocity.X;
8699 float y9 = this.velocity.Y;
8700 if (height7 == 0)
8701 {
8702 }
8703 int num18 = this.cWings;
8704 }
8705 int num19 = this.wings;
8706 int direction8 = this.direction;
8707 int height11 = this.height;
8708 float x10 = this.position.X;
8709 float y10 = this.position.Y;
8710 int height12 = this.height;
8711 if (direction8 == 0)
8712 {
8713 }
8714 if (height11 == 0)
8715 {
8716 }
8717 int num20 = 1;
8718 Dust dust;
8719 dust.noGravity = num20 != 0;
8720 dust.noLight = num20 != 0;
8721 float x11 = dust.velocity.X;
8722 float y11 = dust.velocity.Y;
8723 if (num20 == 0)
8724 {
8725 }
8728 float x12 = this.velocity.X;
8729 float y12 = this.velocity.Y;
8732 if (num20 == 0)
8733 {
8734 }
8735 int num21 = this.cWings;
8736 int type = dust.type;
8739 int num22 = 1;
8740 dust.noGravity = num22 != 0;
8741 float x13 = dust.velocity.X;
8742 float y13 = dust.velocity.Y;
8743 if (num22 == 0)
8744 {
8745 }
8748 if (num22 == 0)
8749 {
8750 }
8751 dust.color = num22;
8752 if (num22 == 0)
8753 {
8754 }
8755 int num23;
8756 if (num23 == 0)
8757 {
8758 int direction9 = this.direction;
8759 float num24 = this.gravDir;
8760 float y14 = this.position.Y;
8761 int height13 = this.height;
8762 int width2 = this.width;
8763 float x14 = this.position.X;
8764 int height14 = this.height;
8765 if (width2 == 0)
8766 {
8767 }
8768 if (height11 == 0)
8769 {
8770 }
8771 int num25 = 1;
8772 Dust dust2;
8773 dust2.noGravity = num25 != 0;
8774 dust2.noLight = num25 != 0;
8775 float x15 = dust2.velocity.X;
8776 float y15 = dust2.velocity.Y;
8779 float x16 = this.velocity.X;
8780 float y16 = this.velocity.Y;
8783 int num26 = this.cWings;
8784 int type2 = dust2.type;
8787 int num27 = 1;
8788 dust2.noGravity = num27 != 0;
8789 float x17 = dust2.velocity.X;
8790 float y17 = dust2.velocity.Y;
8791 if (num27 == 0)
8792 {
8793 }
8796 if (num27 == 0)
8797 {
8798 }
8800 }
8801 if (this.wings == 0)
8802 {
8803 }
8804 int num28;
8805 int height15;
8806 if (num28 == 0)
8807 {
8808 int direction10 = this.direction;
8809 height15 = this.height;
8810 float x18 = this.position.X;
8811 float y18 = this.position.Y;
8812 if (this.height == 0)
8813 {
8814 }
8815 if (height15 == 0)
8816 {
8817 }
8818 if (!true)
8819 {
8820 }
8821 int num29;
8822 if (num29 == 0)
8823 {
8824 if (height15 == 0)
8825 {
8826 }
8827 }
8828 if (height15 == 0)
8829 {
8830 }
8831 if (height15 == 0)
8832 {
8833 }
8834 int num30 = this.cWings;
8835 }
8836 if (this.wings == 0)
8837 {
8838 }
8839 int num31;
8840 int num32;
8841 int num33;
8842 if (num31 == 0)
8843 {
8844 int direction11 = this.direction;
8845 if (height15 == 0)
8846 {
8847 }
8848 int width3 = this.width;
8849 bool wet = this.wet;
8850 float x19 = this.position.X;
8851 float y19 = this.position.Y;
8852 if (direction11 == 0)
8853 {
8854 }
8855 num32 = 39322;
8856 num33 = 16256;
8857 if (num33 == 0)
8858 {
8859 }
8860 if (num33 == 0)
8861 {
8862 }
8863 int num34 = this.cWings;
8864 }
8865 if (num33 == 0)
8866 {
8867 }
8868 int num35;
8869 int num36;
8870 if (num35 == 0)
8871 {
8872 int direction12 = this.direction;
8873 if (num32 == 0)
8874 {
8875 }
8876 int width4 = this.width;
8877 bool wet2 = this.wet;
8878 float x20 = this.position.X;
8879 float y20 = this.position.Y;
8880 if (direction12 == 0)
8881 {
8882 }
8883 if (!true)
8884 {
8885 }
8886 num36 = 200;
8887 if (num36 == 0)
8888 {
8889 }
8890 int num37 = this.cWings;
8891 }
8892 if (num36 == 0)
8893 {
8894 }
8895 int num38;
8896 if (num38 == 0)
8897 {
8898 if (num36 == 0)
8899 {
8900 }
8901 int num39;
8902 int num41;
8903 if (num39 == 0)
8904 {
8905 int direction13 = this.direction;
8906 float num40 = this.gravDir;
8907 float y21 = this.position.Y;
8908 int height16 = this.height;
8909 if (height16 == 0)
8910 {
8911 }
8912 int width5 = this.width;
8913 float x21 = this.position.X;
8914 int height17 = this.height;
8915 if (height16 == 0)
8916 {
8917 }
8918 num41 = 16256;
8919 if (num41 == 0)
8920 {
8921 }
8922 if (num41 == 0)
8923 {
8924 }
8925 int num42 = this.cWings;
8926 }
8927 if (num41 == 0)
8928 {
8929 }
8930 int num43;
8931 if (num43 == 0)
8932 {
8933 int direction14 = this.direction;
8934 float num44 = this.gravDir;
8935 float y22 = this.position.Y;
8936 int height18 = this.height;
8937 if (height18 == 0)
8938 {
8939 }
8940 int width6 = this.width;
8941 float x22 = this.position.X;
8942 int height19 = this.height;
8943 if (height18 == 0)
8944 {
8945 }
8946 if (!true)
8947 {
8948 }
8949 if (200 == 0)
8950 {
8951 }
8952 int num45 = this.cWings;
8953 }
8954 }
8955 }
class f__AnonymousType0<< Count > j__TPar
Vector2 velocity
Definition Entity.cs:463
Vector2 position
Definition Entity.cs:460

References Terraria.Player.cWings, Terraria.Entity.direction, Terraria.Player.gravDir, Terraria.Entity.height, j__TPar, Terraria.Entity.position, Terraria.Dust.type, Terraria.Dust.velocity, Terraria.Entity.velocity, Terraria.Entity.wet, Terraria.Entity.width, Terraria.Player.wings, Terraria.Player.wingsLogic, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.