terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DemonConch()

void Terraria.Player.DemonConch ( )
inline

Definition at line 19687 of file Player.cs.

19688 {
19689 if (!true)
19690 {
19691 }
19692 int underworldLayer = Main.UnderworldLayer;
19693 int num = 1;
19694 if (num != 0 || num != 0 || num != 0)
19695 {
19696 if (num == 0)
19697 {
19698 }
19699 if (!true)
19700 {
19701 }
19702 bool netHost = Main.NetHost;
19703 int whoAmI = this.whoAmI;
19704 float x = this.position.X;
19705 float y = this.position.Y;
19706 int whoAmI2 = this.whoAmI;
19707 return;
19708 }
19709 if (!true)
19710 {
19711 }
19712 bool netHost2 = Main.NetHost;
19713 }
class f__AnonymousType0<< Count > j__TPar
Vector2 position
Definition Entity.cs:460

References j__TPar, Terraria.Main.NetHost, Terraria.Entity.position, Terraria.Main.UnderworldLayer, Terraria.Entity.whoAmI, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.