terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ApplyCoating()

void Terraria.Player.ApplyCoating ( int x,
int y,
bool paintingAWall,
bool applyItemAnimation,
Item targetItem )
inlineprivate

Definition at line 13494 of file Player.cs.

13495 {
13496 int num = 1;
13497 byte paintCoating = targetItem.paintCoating;
13498 if (num == 0)
13499 {
13500 }
13501 int num2 = 1;
13502 bool flag = WorldGen.paintCoatWall(x, y, paintCoating, num2 != 0);
13503 int stack = targetItem.stack;
13505 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, Terraria.WorldGen.paintCoatWall(), and System.stack.

Referenced by Terraria.Player.TryPainting().