terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ GetItem_FillEmptyInventorySlot_VoidBag()

bool Terraria.Player.GetItem_FillEmptyInventorySlot_VoidBag ( int plr,
Item[] inv,
Item newItem,
GetItemSettings settings,
Item returnItem,
int i )
inlineprivate

Definition at line 11491 of file Player.cs.

11492 {
11493 bool isACoin = newItem.IsACoin;
11494 float x = this.position.X;
11495 float y = this.position.Y;
11496 if (i == 0 || i != 0)
11497 {
11498 int stack = newItem.stack;
11499 int myPlayer = Main.myPlayer;
11500 Recipe.FindRecipes(false);
11501 }
11502 throw new ArrayTypeMismatchException();
11503 }
class f__AnonymousType0<< Count > j__TPar
Vector2 position
Definition Entity.cs:460

References Terraria.Recipe.FindRecipes(), j__TPar, Terraria.Main.myPlayer, Terraria.Entity.position, System.stack, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.