terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ PullItem_Common()

void Terraria.Player.PullItem_Common ( Item itemToPickUp,
float xPullSpeed )
inlineprivate

Definition at line 10131 of file Player.cs.

10132 {
10133 int width = this.width;
10134 float x = this.position.X;
10135 int width2 = itemToPickUp.width;
10136 float x2 = itemToPickUp.position.X;
10137 float x3 = itemToPickUp.velocity.X;
10138 if (width == 0)
10139 {
10140 }
10141 float x4 = this.velocity.X;
10142 float x5 = itemToPickUp.velocity.X;
10143 if (width2 == 0)
10144 {
10145 }
10147 if (width == 0)
10148 {
10149 }
10150 }
class f__AnonymousType0<< Count > j__TPar
Vector2 velocity
Definition Entity.cs:463
Vector2 position
Definition Entity.cs:460

References j__TPar, Terraria.Entity.position, Terraria.Entity.velocity, Terraria.Entity.width, and Microsoft.Xna.Framework.Vector2.X.