terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ BiomeTorchHoldStyle()

int Terraria.Player.BiomeTorchHoldStyle ( int style)
inline

Definition at line 12084 of file Player.cs.

12085 {
12086 int[] array;
12087 for (;;)
12088 {
12089 if (this.unlockedBiomeTorches)
12090 {
12091 array = this.builderAccStatus;
12092 if (array == null)
12093 {
12094 break;
12095 }
12096 }
12097 }
12098 float y = this.position.Y;
12099 if (array == null)
12100 {
12101 }
12102 return Main.UnderworldLayer;
12103 }
Vector2 position
Definition Entity.cs:460
bool unlockedBiomeTorches
Definition Player.cs:21929
int[] builderAccStatus
Definition Player.cs:20300

References System.array, Terraria.Player.builderAccStatus, Terraria.Entity.position, Terraria.Main.UnderworldLayer, Terraria.Player.unlockedBiomeTorches, and Microsoft.Xna.Framework.Vector2.Y.