terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ BiomeCampfirePlaceStyle()

int Terraria.Player.BiomeCampfirePlaceStyle ( int style)
inline

Definition at line 12106 of file Player.cs.

12107 {
12108 if (this.unlockedBiomeTorches)
12109 {
12110 int[] array = this.builderAccStatus;
12111 if (array == null)
12112 {
12113 float y = this.position.Y;
12114 if (array == null)
12115 {
12116 }
12117 return Main.UnderworldLayer;
12118 }
12119 }
12120 int num;
12121 return num;
12122 }
Vector2 position
Definition Entity.cs:460
bool unlockedBiomeTorches
Definition Player.cs:21929
int[] builderAccStatus
Definition Player.cs:20300

References System.array, Terraria.Player.builderAccStatus, Terraria.Entity.position, Terraria.Main.UnderworldLayer, Terraria.Player.unlockedBiomeTorches, and Microsoft.Xna.Framework.Vector2.Y.

Referenced by Terraria.Player.FigureOutWhatToPlace().