terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ GrabItems()

void Terraria.Player.GrabItems ( int i)
inlineprivate

Definition at line 10097 of file Player.cs.

10098 {
10099 Point center = base.Hitbox.Center;
10100 if (this.goldRing)
10101 {
10102 return;
10103 }
10104 if (this.manaMagnet)
10105 {
10106 }
10107 if (this.lifeMagnet)
10108 {
10109 }
10110 if (!this.treasureMagnet)
10111 {
10112 }
10113 byte b = this.difficulty;
10115 int whoAmI = this.whoAmI;
10116 bool flag = power.IsEnabledForPlayer(whoAmI);
10117 int myPlayer = Main.myPlayer;
10118 if (this.inventory.position != null)
10119 {
10120 return;
10121 }
10122 int num = this.itemAnimation;
10123 }
class f__AnonymousType0<< Count > j__TPar
Vector2 position
Definition Entity.cs:460
bool treasureMagnet
Definition Player.cs:20459
Item[] inventory
Definition Player.cs:21263

References Terraria.Player.difficulty, Terraria.Player.goldRing, Terraria.GameContent.Creative.CreativePowerManager.Instance, Terraria.Player.inventory, Terraria.Player.itemAnimation, j__TPar, Terraria.Player.lifeMagnet, Terraria.Player.manaMagnet, Terraria.Main.myPlayer, Terraria.Entity.position, Terraria.Player.treasureMagnet, and Terraria.Entity.whoAmI.