terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ RefreshItems() [1/2]

void Terraria.Player.RefreshItems ( bool onlyIfVariantChanged = true)
inline

Definition at line 10316 of file Player.cs.

10317 {
10318 int whoAmI = this.whoAmI;
10319 int myPlayer = Main.myPlayer;
10320 Recipe.UpdateItemVariants();
10321 Item[] array = this.inventory;
10322 Item[] array2 = this.armor;
10323 Item[] array3 = this.dye;
10324 Item[] array4 = this.miscEquips;
10325 Item[] array5 = this.miscDyes;
10326 Item[] item = this.bank.item;
10327 Item[] item2 = this.bank2.item;
10328 Item[] item3 = this.bank3.item;
10329 Item[] item4 = this.bank4.item;
10331 }
class f__AnonymousType0<< Count > j__TPar
Item[] item
Definition Chest.cs:1344
Item[] miscEquips
Definition Player.cs:21134
Item[] miscDyes
Definition Player.cs:21137
Item[] _temporaryItemSlots
Definition Player.cs:23546
Item[] inventory
Definition Player.cs:21263

References Terraria.Player._temporaryItemSlots, Terraria.Player.armor, System.array, Terraria.Player.bank, Terraria.Player.bank2, Terraria.Player.bank3, Terraria.Player.bank4, Terraria.Player.dye, Terraria.Player.inventory, System.item, Terraria.Chest.item, j__TPar, Terraria.Player.miscDyes, Terraria.Player.miscEquips, Terraria.Main.myPlayer, Terraria.Recipe.UpdateItemVariants(), and Terraria.Entity.whoAmI.