terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ ApplyTouchDamage()

void Terraria.Player.ApplyTouchDamage ( int tileId,
int x,
int y )
inlineprivate

Definition at line 8241 of file Player.cs.

8242 {
8243 int num = 1;
8244 if (num == 0)
8245 {
8246 }
8247 if (num != 0)
8248 {
8249 int num2 = 67;
8250 int num3 = 20;
8251 int num4 = 1;
8252 long num5 = 0L;
8253 this.AddBuff(num2, num3, num4 != 0, num5 != 0L);
8254 }
8255 if (num == 0)
8256 {
8257 }
8258 if (num != 0)
8259 {
8260 byte b = this.suffocateDelay;
8261 int num6 = 68;
8262 int num7 = 1;
8263 int num8 = 1;
8264 long num9 = 0L;
8265 this.AddBuff(num6, num7, num8 != 0, num9 != 0L);
8266 return;
8267 }
8268 }
class f__AnonymousType0<< Count > j__TPar
byte suffocateDelay
Definition Player.cs:22301
void AddBuff(int type, int timeToAdd, bool quiet=true, bool foodHack=false)
Definition Player.cs:2280

References Terraria.Player.AddBuff(), j__TPar, System.L, and Terraria.Player.suffocateDelay.