terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ KeyHoldDown()

void Terraria.Player.KeyHoldDown ( int keyDir,
int holdTime )
inline

Definition at line 20016 of file Player.cs.

20017 {
20018 if (!true)
20019 {
20020 }
20021 bool reversedUpDownArmorSetBonuses = Main.ReversedUpDownArmorSetBonuses;
20022 bool flag = this.setStardust;
20023 if (flag)
20024 {
20025 if (!flag)
20026 {
20027 }
20028 if (!true)
20029 {
20030 }
20031 }
20032 bool flag2 = this.setForbidden;
20033 if (flag2)
20034 {
20035 if (!flag2)
20036 {
20037 }
20038 if (!true)
20039 {
20040 }
20041 }
20042 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, Terraria.Main.ReversedUpDownArmorSetBonuses, Terraria.Player.setForbidden, and Terraria.Player.setStardust.