terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ScrollHotbar()

void Terraria.Player.ScrollHotbar ( int Offset)
inline

Definition at line 9424 of file Player.cs.

9425 {
9426 if (!true)
9427 {
9428 }
9429 int num = 9;
9430 int num2 = this.selectedItem;
9431 this.selectedItem = Offset;
9432 if (num != 0)
9433 {
9435 int num3 = this.selectedItem;
9436 dpadRadial.ChangeSelection(Offset);
9437 this.CircularRadial.ChangeSelection(Offset);
9439 }
9440 int num4 = this.changeItem;
9441 int num5 = this.changeItem;
9444 if (this.itemAnimation == 0)
9445 {
9446 return;
9447 }
9448 }
class f__AnonymousType0<< Count > j__TPar
Player.SelectionRadial DpadRadial
Definition Player.cs:20276
Player.SelectionRadial CircularRadial
Definition Player.cs:20279

References Terraria.Player.changeItem, Terraria.Player.SelectionRadial.ChangeSelection(), Terraria.Player.CircularRadial, Terraria.Player.DpadRadial, Terraria.Player.itemAnimation, j__TPar, and Terraria.Player.selectedItem.