terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ OpenShadowLockbox()

void Terraria.Player.OpenShadowLockbox ( int boxType)
inline

Definition at line 3617 of file Player.cs.

3618 {
3620 float x = this.position.X;
3621 float y = this.position.Y;
3622 int width = this.width;
3623 bool wet = this.wet;
3624 if (32640 == 0)
3625 {
3626 }
3627 if (32640 == 0)
3628 {
3629 }
3630 int num;
3631 if (num == 0)
3632 {
3633 float x2 = this.position.X;
3634 float y2 = this.position.Y;
3635 int width2 = this.width;
3636 bool wet2 = this.wet;
3637 if (32640 == 0)
3638 {
3639 }
3640 bool netClientOnly = Main.NetClientOnly;
3641 }
3642 }
class f__AnonymousType0<< Count > j__TPar
Vector2 position
Definition Entity.cs:460
IEntitySource GetItemSource_OpenItem(int itemType)
Definition Player.cs:3859

References Terraria.Player.GetItemSource_OpenItem(), j__TPar, Terraria.Main.NetClientOnly, Terraria.Entity.position, Terraria.Entity.wet, Terraria.Entity.width, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.