terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Convert() [1/2]

virtual unsafe void System.Text.Decoder.Convert ( byte * bytes,
int byteCount,
char * chars,
int charCount,
bool flush,
[Out] int bytesUsed,
[Out] int charsUsed,
[Out] bool completed )
inlinevirtualinherited

Reimplemented in System.Text.DecoderNLS.

Definition at line 170 of file Decoder.cs.

171 {
172 if (bytes == null || chars == null)
173 {
174 return;
175 }
178 charsUsed.m_value = this;
179 if (this._fallbackBuffer != null)
180 {
181 return;
182 }
183 }
class f__AnonymousType0<< Count > j__TPar
DecoderFallbackBuffer _fallbackBuffer
Definition Decoder.cs:189

References System.Text.Decoder._fallbackBuffer, and j__TPar.