terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Clear()

void Telepathy.SafeQueue< T >.Clear ( )
inline

Definition at line 71 of file SafeQueue.cs.

72 {
73 Queue queue = this.queue;
74 Queue queue2 = this.queue;
75 long num = 0L;
77 if (num == 0L)
78 {
79 return;
80 }
81 throw new OutOfMemoryException();
82 }
class f__AnonymousType0<< Count > j__TPar
static void Exit(object obj)
Definition Monitor.cs:47
Queue< T > queue
Definition SafeQueue.cs:92

References System.Threading.Monitor.Exit(), j__TPar, System.L, and Telepathy.SafeQueue< T >.queue.

Referenced by Telepathy.Client.Connect(), and Telepathy.Client.Disconnect().