terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ TryDequeueAll()

bool Telepathy.SafeQueue< T >.TryDequeueAll ( [Out] T[] result)
inline

Definition at line 57 of file SafeQueue.cs.

58 {
59 Queue queue = this.queue;
60 Queue queue2 = this.queue;
61 Queue queue3 = this.queue;
62 long num = 0L;
64 if (num == 0L)
65 {
66 }
67 throw new OutOfMemoryException();
68 }
class f__AnonymousType0<< Count > j__TPar
static void Exit(object obj)
Definition Monitor.cs:47
Queue< T > queue
Definition SafeQueue.cs:92

References System.Threading.Monitor.Exit(), j__TPar, System.L, and Telepathy.SafeQueue< T >.queue.