terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ Enqueue()

virtual void System.Collections.Queue.Enqueue ( object obj)
inlinevirtual

Definition at line 138 of file Queue.cs.

139 {
140 object[] array = this._array;
141 int size = this._size;
142 object[] array2 = this._array;
143 int tail = this._tail;
144 if (obj == null)
145 {
146 object[] array3 = this._array;
147 int size2 = this._size;
148 int version = this._version;
150 this._tail = tail;
151 this._version = version;
152 return;
153 }
154 if (obj != null)
155 {
156 int tail2 = this._tail;
157 return;
158 }
159 throw new ArrayTypeMismatchException();
160 }
class f__AnonymousType0<< Count > j__TPar

References System.Collections.Queue._array, System.Collections.Queue._size, System.Collections.Queue._tail, System.Collections.Queue._version, System.array, j__TPar, and System.obj.