terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CloseConnectionGroup()

bool System.Net.ServicePoint.CloseConnectionGroup ( string connectionGroupName)
inline

Definition at line 429 of file ServicePoint.cs.

430 {
431 bool flag = this.disposed;
432 if (flag)
433 {
434 }
435 ServicePointScheduler servicePointScheduler = this.<Scheduler>k__BackingField;
436 long num = 0L;
437 if (flag)
438 {
439 Monitor.Exit(this);
440 }
441 if (num == 0L)
442 {
443 }
444 throw new OutOfMemoryException();
445 }
class f__AnonymousType0<< Count > j__TPar
ServicePointScheduler Scheduler
readonly ServicePointManager.SPKey< Key > k__BackingField
static void Exit(object obj)
Definition Monitor.cs:47

References System.Net.ServicePoint.disposed, System.Threading.Monitor.Exit(), j__TPar, System.Net.ServicePoint.k__BackingField, System.L, and System.Net.ServicePoint.Scheduler.