terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ color

virtual Color UnityEngine.UI.Graphic.color
getsetinherited

Definition at line 50 of file Graphic.cs.

51 {
52 get
53 {
54 /*
55An exception occurred when decompiling this method (060000E2)
56
57ICSharpCode.Decompiler.DecompilerException: Error decompiling UnityEngine.Color UnityEngine.UI.Graphic::get_color()
58
59 ---> System.Exception: Basic block has to end with unconditional control flow.
60{
61 Block_0:
62 stloc:float32(var_0_0B, ldfld:float32(Color::r, ldfld:Color[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Color&](Graphic::m_Color, ldloc:Graphic(this))))
63 stloc:float32(var_1_17, ldfld:float32(Color::g, ldfld:Color[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Color&](Graphic::m_Color, ldloc:Graphic(this))))
64 stloc:float32(var_2_23, ldfld:float32(Color::b, ldfld:Color[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Color&](Graphic::m_Color, ldloc:Graphic(this))))
65 stloc:float32(var_3_2F, ldfld:float32(Color::a, ldfld:Color[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Color&](Graphic::m_Color, ldloc:Graphic(this))))
66}
67
68 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852
69 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355
70 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
71 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
72 --- End of inner exception stack trace ---
73 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
74 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1683
75*/;
76 }
77 set
78 {
79 }
80 }

Referenced by UnityEngine.UI.Graphic.CrossFadeColor().