terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CompareFloat()

static int Newtonsoft.Json.Linq.JValue.CompareFloat ( object objA,
object objB )
inlinestaticprivate

Definition at line 151 of file JValue.cs.

152 {
153 if (!true)
154 {
155 }
158 double num = Convert.ToDouble(objA, invariantCulture2);
159 double num2;
160 bool flag = MathUtils.ApproxEquals(num2, num);
161 int num3;
162 return num3;
163 }
class f__AnonymousType0<< Count > j__TPar
static bool ApproxEquals(double d1, double d2)
Definition MathUtils.cs:41
static double ToDouble(object value, IFormatProvider provider)
Definition Convert.cs:2199
static CultureInfo InvariantCulture

References Newtonsoft.Json.Utilities.MathUtils.ApproxEquals(), System.Globalization.CultureInfo.InvariantCulture, j__TPar, and System.Convert.ToDouble().