terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ OverrideItemSlotLeftClick()

override bool Terraria.GameContent.Tile_Entities.TEHatRack.OverrideItemSlotLeftClick ( Item[] inv,
int context = 0,
int slot = 0 )
inlinevirtual

Reimplemented from Terraria.DataStructures.TileEntity.

Definition at line 372 of file TEHatRack.cs.

373 {
374 int num = 1;
375 if (num == 0)
376 {
377 }
379 if (num == 0)
380 {
381 }
382 int cursorOverride = Main.cursorOverride;
383 if (context == 0)
384 {
385 if (num == 0)
386 {
387 }
388 int cursorOverride2 = Main.cursorOverride;
389 bool flag;
390 return flag;
391 }
392 int cursorOverride3 = Main.cursorOverride;
393 int myPlayer = Main.myPlayer;
394 int myPlayer2 = Main.myPlayer;
395 Item item;
396 if (item == null || item != null)
397 {
398 bool netClient = Main.NetClient;
399 int myPlayer3 = Main.myPlayer;
400 int id = this.ID;
401 }
402 throw new ArrayTypeMismatchException();
403 }
class f__AnonymousType0<< Count > j__TPar
static bool ShiftInUse
Definition ItemSlot.cs:41

References Terraria.Main.cursorOverride, Terraria.DataStructures.TileEntity.ID, System.item, j__TPar, Terraria.Main.myPlayer, Terraria.Main.NetClient, and Terraria.UI.ItemSlot.ShiftInUse.