terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
IPersistentPerWorldContent.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.IO
;
3
4
namespace
Terraria.GameContent
5
{
6
// Token: 0x020007D7 RID: 2007
7
public
interface
IPersistentPerWorldContent
8
{
9
// Token: 0x060040D3 RID: 16595
10
void
Save
(
BinaryWriter
writer);
11
12
// Token: 0x060040D4 RID: 16596
13
void
Load
(
BinaryReader
reader,
int
gameVersionSaveWasMadeOn
);
14
15
// Token: 0x060040D5 RID: 16597
16
void
ValidateWorld
(
BinaryReader
reader,
int
gameVersionSaveWasMadeOn
);
17
18
// Token: 0x060040D6 RID: 16598
19
void
Reset
();
20
}
21
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.IO.BinaryReader
Definition
BinaryReader.cs:10
System.IO.BinaryWriter
Definition
BinaryWriter.cs:15
Terraria.GameContent.IPersistentPerWorldContent.Load
void Load(BinaryReader reader, int gameVersionSaveWasMadeOn)
Terraria.GameContent.IPersistentPerWorldContent.Save
void Save(BinaryWriter writer)
Terraria.GameContent.IPersistentPerWorldContent.Reset
void Reset()
Terraria.GameContent.IPersistentPerWorldContent.ValidateWorld
void ValidateWorld(BinaryReader reader, int gameVersionSaveWasMadeOn)
Terraria.GameContent.IPersistentPerWorldContent
Definition
IPersistentPerWorldContent.cs:8
System.IO
Definition
__Error.cs:4
System
Definition
__ComObject.cs:4
Terraria.GameContent
Definition
AchievementsHelper.cs:7
source
Terraria
GameContent
IPersistentPerWorldContent.cs
Generated by
1.10.0