terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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InputRecord.cs
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1using System;
2
3namespace System
4{
5 // Token: 0x020001A6 RID: 422
6 internal struct InputRecord
7 {
8 // Token: 0x040008AC RID: 2220
9 public short EventType;
10
11 // Token: 0x040008AD RID: 2221
12 public bool KeyDown;
13
14 // Token: 0x040008AE RID: 2222
15 public short RepeatCount;
16
17 // Token: 0x040008AF RID: 2223
18 public short VirtualKeyCode;
19
20 // Token: 0x040008B0 RID: 2224
21 public short VirtualScanCode;
22
23 // Token: 0x040008B1 RID: 2225
24 public char Character;
25
26 // Token: 0x040008B2 RID: 2226
27 public int ControlKeyState;
28
29 // Token: 0x040008B3 RID: 2227
30 private int pad1;
31
32 // Token: 0x040008B4 RID: 2228
33 private bool pad2;
34 }
35}