terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SchedulerIteration()

bool System.Net.ServicePointScheduler.SchedulerIteration ( ServicePointScheduler::ConnectionGroup group)
inlineprivate

Definition at line 185 of file ServicePointScheduler.cs.

186 {
187 group.Cleanup();
188 WebOperation nextOperation = group.GetNextOperation();
189 if (nextOperation != null)
190 {
191 long num = 0L;
192 if (group.CreateOrReuseConnection(nextOperation, num != 0L) != null)
193 {
194 global::System.Collections.Generic.LinkedList<ValueTuple<ServicePointScheduler.ConnectionGroup, WebOperation>> linkedList = this.operations;
195 }
196 }
197 return true;
198 }
class f__AnonymousType0<< Count > j__TPar
global::System.Collections.Generic.LinkedList< ValueTuple< ServicePointScheduler.ConnectionGroup, WebOperation > > operations
ServicePointScheduler(ServicePoint servicePoint, int connectionLimit, int maxIdleTime)

References j__TPar, System.L, and System.Net.ServicePointScheduler.operations.

Referenced by System.Net.ServicePointScheduler.RunSchedulerIteration().