terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Cleanup()

void System.Net.ServicePointScheduler.Cleanup ( )
inlineprivate

Definition at line 134 of file ServicePointScheduler.cs.

135 {
136 if (this.groups != null)
137 {
138 Dictionary<string, ServicePointScheduler.ConnectionGroup> dictionary = this.groups;
139 Dictionary<string, ServicePointScheduler.ConnectionGroup> dictionary2 = this.groups;
140 Dictionary<string, ServicePointScheduler.ConnectionGroup> dictionary3 = this.groups;
141 Dictionary<string, ServicePointScheduler.ConnectionGroup> dictionary4 = this.groups;
142 if (this.groups == null)
143 {
144 }
145 }
146 }
class f__AnonymousType0<< Count > j__TPar
Dictionary< string, ServicePointScheduler.ConnectionGroup > groups
ServicePointScheduler(ServicePoint servicePoint, int connectionLimit, int maxIdleTime)

References System.dictionary, System.Net.ServicePointScheduler.groups, and j__TPar.