terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ FindMethod() [1/2]

MethodInfo UnityEngine.Events.UnityEventBase.FindMethod ( PersistentCall call)
inlinepackageinherited

Definition at line 40 of file UnityEventBase.cs.

41 {
42 if (!true)
43 {
44 }
45 bool flag = string.IsNullOrEmpty(call.m_Arguments.m_ObjectArgumentAssemblyTypeName);
46 ArgumentCache arguments = call.m_Arguments;
47 if (arguments.m_ObjectArgumentAssemblyTypeName != null || arguments == null)
48 {
49 }
50 Object target = call.m_Target;
51 if (arguments == null)
52 {
53 }
54 Type type = call.m_Target.GetType();
55 string targetAssemblyTypeName = call.targetAssemblyTypeName;
56 string methodName = call.m_MethodName;
57 PersistentListenerMode mode = call.m_Mode;
59 return methodInfo;
60 }
class f__AnonymousType0<< Count > j__TPar
new Type GetType()
Definition Type.cs:287

References System.Type.GetType(), j__TPar, UnityEngine.Events.ArgumentCache.m_ObjectArgumentAssemblyTypeName, and System.mode.