terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ RebuildPersistentCallsIfNeeded()

void UnityEngine.Events.UnityEventBase.RebuildPersistentCallsIfNeeded ( )
inlineprivateinherited

Definition at line 92 of file UnityEventBase.cs.

93 {
94 if (this.m_CallsDirty)
95 {
96 InvokableCallList calls = this.m_Calls;
97 this.m_PersistentCalls.Initialize(calls, this);
98 }
99 }
class f__AnonymousType0<< Count > j__TPar
void Initialize(InvokableCallList invokableList, UnityEventBase unityEventBase)
PersistentCallGroup m_PersistentCalls

References UnityEngine.Events.PersistentCallGroup.Initialize(), j__TPar, UnityEngine.Events.UnityEventBase.m_Calls, UnityEngine.Events.UnityEventBase.m_CallsDirty, and UnityEngine.Events.UnityEventBase.m_PersistentCalls.