terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ UpdateCache()

void Terraria.GameContent.BackgroundChangeFlashInfo.UpdateCache ( )
inline

Definition at line 9 of file BackgroundChangeFlashInfo.cs.

10 {
11 if (!true)
12 {
13 }
14 int[] variations = this._variations;
15 long num = 0L;
16 this.ValueChanged((int)num);
17 int[] variations2 = this._variations;
18 this.ValueChanged(1);
19 int[] variations3 = this._variations;
20 this.ValueChanged(2);
21 int[] variations4 = this._variations;
22 this.ValueChanged(3);
23 int[] variations5 = this._variations;
24 this.ValueChanged(4);
25 int[] variations6 = this._variations;
26 this.ValueChanged(5);
27 int[] variations7 = this._variations;
28 this.ValueChanged(6);
29 int[] variations8 = this._variations;
30 this.ValueChanged(7);
31 int[] variations9 = this._variations;
32 this.ValueChanged(8);
33 int[] variations10 = this._variations;
34 this.ValueChanged(9);
35 int[] variations11 = this._variations;
36 this.ValueChanged(10);
37 int[] variations12 = this._variations;
38 this.ValueChanged(11);
39 int[] variations13 = this._variations;
40 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.GameContent.BackgroundChangeFlashInfo._variations, j__TPar, System.L, and Terraria.GameContent.BackgroundChangeFlashInfo.ValueChanged().