terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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NativePropertyAttribute.cs
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1using System;
4
6{
7 // Token: 0x02000011 RID: 17
11 {
12 // Token: 0x1700000F RID: 15
13 // (set) Token: 0x06000022 RID: 34 RVA: 0x00002360 File Offset: 0x00000560
15 {
17 set
18 {
20 }
21 }
22
23 // Token: 0x06000023 RID: 35 RVA: 0x00002374 File Offset: 0x00000574
25 {
26 }
27
28 // Token: 0x06000024 RID: 36 RVA: 0x00002388 File Offset: 0x00000588
30 : base(name)
31 {
32 }
33
34 // Token: 0x06000025 RID: 37 RVA: 0x0000239C File Offset: 0x0000059C
40
41 // Token: 0x04000014 RID: 20
44 private TargetType <TargetType>k__BackingField;
45 }
46}
class f__AnonymousType0<< Count > j__TPar
NativePropertyAttribute(string name, bool isFree, TargetType targetType)