terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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NameCache.cs
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1using System;
3
5{
6 // Token: 0x02000427 RID: 1063
7 internal sealed class NameCache
8 {
9 // Token: 0x06002135 RID: 8501 RVA: 0x0004B934 File Offset: 0x00049B34
10 internal object GetCachedValue(string name)
11 {
13 if (!true)
14 {
15 }
16 return 1;
17 }
18
19 // Token: 0x06002136 RID: 8502 RVA: 0x0004B94C File Offset: 0x00049B4C
20 internal void SetCachedValue(object value)
21 {
22 if (!true)
23 {
24 }
25 string text = this.name;
26 }
27
28 // Token: 0x06002137 RID: 8503 RVA: 0x0004B964 File Offset: 0x00049B64
29 public NameCache()
30 {
31 }
32
33 // Token: 0x06002138 RID: 8504 RVA: 0x0004B978 File Offset: 0x00049B78
34 // Note: this type is marked as 'beforefieldinit'.
35 static NameCache()
36 {
37 }
38
39 // Token: 0x040011B4 RID: 4532
41
42 // Token: 0x040011B5 RID: 4533
43 private string name;
44 }
45}
class f__AnonymousType0<< Count > j__TPar
static ConcurrentDictionary< string, object > ht
Definition NameCache.cs:40