terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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CustomYieldInstruction.cs
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1using System;
4
5namespace UnityEngine
6{
7 // Token: 0x020000C8 RID: 200
8 public abstract class CustomYieldInstruction : IEnumerator
9 {
10 // Token: 0x170000B6 RID: 182
11 // (get) Token: 0x0600037D RID: 893
12 public abstract bool keepWaiting { get; }
13
14 // Token: 0x170000B7 RID: 183
15 // (get) Token: 0x0600037E RID: 894 RVA: 0x0000716C File Offset: 0x0000536C
16 public object Current
17 {
18 get
19 {
20 }
21 }
22
23 // Token: 0x0600037F RID: 895 RVA: 0x000021B3 File Offset: 0x000003B3
24 public bool MoveNext()
25 {
26 throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
27 }
28
29 // Token: 0x06000380 RID: 896 RVA: 0x0000717C File Offset: 0x0000537C
30 public virtual void Reset()
31 {
32 }
33
34 // Token: 0x06000381 RID: 897 RVA: 0x0000718C File Offset: 0x0000538C
36 {
37 }
38 }
39}