terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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SetPropertyUtility.cs
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1using System;
2
3namespace UnityEngine.UI
4{
5 // Token: 0x0200006A RID: 106
6 internal static class SetPropertyUtility
7 {
8 // Token: 0x06000457 RID: 1111 RVA: 0x0000DFE0 File Offset: 0x0000C1E0
9 public static bool SetColor(Color currentValue, Color newValue)
10 {
11 return true;
12 }
13
14 // Token: 0x06000458 RID: 1112 RVA: 0x0000DFF0 File Offset: 0x0000C1F0
15 public static bool SetStruct<T>(T currentValue, T newValue) where T : struct
16 {
17 return true;
18 }
19
20 // Token: 0x06000459 RID: 1113 RVA: 0x0000E000 File Offset: 0x0000C200
21 public static bool SetClass<T>(T currentValue, T newValue) where T : class
22 {
23 return true;
24 }
25 }
26}
class f__AnonymousType0<< Count > j__TPar
static bool SetColor(Color currentValue, Color newValue)
static bool SetClass< T >(T currentValue, T newValue)
static bool SetStruct< T >(T currentValue, T newValue)