terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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SetPropertyUtility.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
UnityEngine.UI
4
{
5
// Token: 0x0200006A RID: 106
6
internal
static
class
SetPropertyUtility
7
{
8
// Token: 0x06000457 RID: 1111 RVA: 0x0000DFE0 File Offset: 0x0000C1E0
9
public
static
bool
SetColor
(
Color
currentValue
,
Color
newValue)
10
{
11
return
true
;
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}
13
14
// Token: 0x06000458 RID: 1112 RVA: 0x0000DFF0 File Offset: 0x0000C1F0
15
public
static
bool
SetStruct<T>
(T
currentValue
, T newValue)
where
T
:
struct
16
{
17
return
true
;
18
}
19
20
// Token: 0x06000459 RID: 1113 RVA: 0x0000E000 File Offset: 0x0000C200
21
public
static
bool
SetClass<T>
(T
currentValue
, T newValue)
where
T
:
class
22
{
23
return
true
;
24
}
25
}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
UnityEngine.UI.SetPropertyUtility.SetColor
static bool SetColor(Color currentValue, Color newValue)
Definition
SetPropertyUtility.cs:9
UnityEngine.UI.SetPropertyUtility.SetClass< T >
static bool SetClass< T >(T currentValue, T newValue)
Definition
SetPropertyUtility.cs:21
UnityEngine.UI.SetPropertyUtility.SetStruct< T >
static bool SetStruct< T >(T currentValue, T newValue)
Definition
SetPropertyUtility.cs:15
UnityEngine.UI.SetPropertyUtility
Definition
SetPropertyUtility.cs:7
System
Definition
__ComObject.cs:4
UnityEngine.UI
Definition
AnimationTriggers.cs:5
UnityEngine.KeyCode.T
@ T
UnityEngine.Color
Definition
Color.cs:16
source
UnityEngine.UI
UnityEngine
UI
SetPropertyUtility.cs
Generated by
1.10.0