terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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IPersistentPerPlayerContent.cs
Go to the documentation of this file.
1using System;
2using System.IO;
3
5{
6 // Token: 0x020007D8 RID: 2008
8 {
9 // Token: 0x060040D7 RID: 16599
10 void Save(Player player, BinaryWriter writer);
11
12 // Token: 0x060040D8 RID: 16600
14
15 // Token: 0x060040D9 RID: 16601
17
18 // Token: 0x060040DA RID: 16602
20
21 // Token: 0x060040DB RID: 16603
22 void Reset();
23 }
24}
class f__AnonymousType0<< Count > j__TPar
void Save(Player player, BinaryWriter writer)
void Load(Player player, BinaryReader reader, int gameVersionSaveWasMadeOn)