terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
RangeContentValidator.cs
Go to the documentation of this file.
1using System;
2
3namespace System.Xml.Schema
4{
5 // Token: 0x020000D7 RID: 215
6 internal sealed class RangeContentValidator : ContentValidator
7 {
8 // Token: 0x0600086C RID: 2156 RVA: 0x0001AA90 File Offset: 0x00018C90
22
23 // Token: 0x04000445 RID: 1093
25
26 // Token: 0x04000446 RID: 1094
27 private BitSet[] followpos;
28
29 // Token: 0x04000447 RID: 1095
31
32 // Token: 0x04000448 RID: 1096
34
35 // Token: 0x04000449 RID: 1097
37
38 // Token: 0x0400044A RID: 1098
39 private int minMaxNodesCount;
40
41 // Token: 0x0400044B RID: 1099
42 private int endMarkerPos;
43 }
44}
class f__AnonymousType0<< Count > j__TPar
RangeContentValidator(BitSet firstpos, BitSet[] followpos, SymbolsDictionary symbols, Positions positions, int endMarkerPos, XmlSchemaContentType contentType, bool isEmptiable, BitSet positionsWithRangeTerminals, int minmaxNodesCount)