terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AppendArgument()

static void System.PasteArguments.AppendArgument ( StringBuilder stringBuilder,
string argument )
inlinestaticpackage

Definition at line 10 of file PasteArguments.cs.

11 {
12 if (stringBuilder.Length != 0)
13 {
14 int num = 32;
15 StringBuilder stringBuilder2 = stringBuilder.Append((char)num);
16 }
17 if (argument._stringLength != 0)
18 {
19 bool flag = global::System.PasteArguments.ContainsNoWhitespaceOrQuotes(argument);
20 StringBuilder stringBuilder3 = stringBuilder.Append(argument);
21 return;
22 }
23 int num2 = 34;
24 StringBuilder stringBuilder4 = stringBuilder.Append((char)num2);
25 int stringLength = argument._stringLength;
26 long num3 = 0L;
27 char c = argument[(int)num3];
28 int stringLength2 = argument._stringLength;
29 char c2 = argument[(int)num3];
30 int stringLength3 = argument._stringLength;
31 }
class f__AnonymousType0<< Count > j__TPar
StringBuilder Append(char value, int repeatCount)

References System.Text.StringBuilder.Append(), j__TPar, System.L, and System.Text.StringBuilder.Length.