terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ifreq_flags.cs
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1using System;
4
6{
7 // Token: 0x020002D4 RID: 724
8 [StructLayout(2, Pack = 1, Size = 20)]
9 internal struct ifreq_flags
10 {
11 // Token: 0x04000F3C RID: 3900
12 [FixedBuffer(typeof(byte), 16)]
14
15 // Token: 0x04000F3D RID: 3901
16 public uint ifru_flags;
17
18 // Token: 0x020002D5 RID: 725
21 [StructLayout(0, Size = 16)]
23 {
24 // Token: 0x04000F3E RID: 3902
25 public byte FixedElementField;
26 }
27 }
28}
class f__AnonymousType0<< Count > j__TPar
ifreq_flags.< ifr_name > e__FixedBuffer ifr_name