terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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System.Text.Encoding.DefaultEncoder Member List

This is the complete list of members for System.Text.Encoding.DefaultEncoder, including all inherited members.

_fallbackSystem.Text.Encoderpackage
_fallbackBufferSystem.Text.Encoderpackage
charLeftOverSystem.Text.Encoding.DefaultEncoderpackage
Convert(char[] chars, int charIndex, int charCount, byte[] bytes, int byteIndex, int byteCount, bool flush, [Out] int charsUsed, [Out] int bytesUsed, [Out] bool completed)System.Text.Encoderinlinevirtual
Convert(char *chars, int charCount, byte *bytes, int byteCount, bool flush, [Out] int charsUsed, [Out] int bytesUsed, [Out] bool completed)System.Text.Encoderinlinevirtual
DefaultEncoder(Encoding encoding)System.Text.Encoding.DefaultEncoderinline
DefaultEncoder(SerializationInfo info, StreamingContext context)System.Text.Encoding.DefaultEncoderinlinepackage
Encoder()System.Text.Encoderinlineprotected
FallbackSystem.Text.Encoder
FallbackBufferSystem.Text.Encoder
GetByteCount(char[] chars, int index, int count, bool flush)System.Text.Encoding.DefaultEncoderinline
GetByteCount(char *chars, int count, bool flush)System.Text.Encoding.DefaultEncoderinlinevirtual
GetBytes(char[] chars, int charIndex, int charCount, byte[] bytes, int byteIndex, bool flush)System.Text.Encoding.DefaultEncoderinline
GetBytes(char *chars, int charCount, byte *bytes, int byteCount, bool flush)System.Text.Encoding.DefaultEncoderinlinevirtual
GetObjectData(SerializationInfo info, StreamingContext context)System.Text.Encoding.DefaultEncoderinlineprivate
GetRealObject(StreamingContext context)System.Text.Encoding.DefaultEncoderinline
InternalHasFallbackBufferSystem.Text.Encoderpackage
m_encodingSystem.Text.Encoding.DefaultEncoderprivate
m_hasInitializedEncodingSystem.Text.Encoding.DefaultEncoderprivate
Reset()System.Text.Encoderinlinevirtual